damage.in_latency.90p=2 damage.in_latency.avg=1 damage.in_latency.cur=0 damage.in_latency.max=20 damage.in_latency.min=0 damage.out_latency.90p=4 damage.out_latency.avg=3 damage.out_latency.cur=0 damage.out_latency.max=155 damage.out_latency.min=0 window[1].batch.client-latency=(145, 8) window[1].batch.client-latency.aim=800 window[1].batch.client-latency.aimed_avg=2121 window[1].batch.client-latency.avg=149 window[1].batch.client-latency.div=1000 window[1].batch.client-latency.recent=91 window[1].batch.client-latency.smoothing=sqrt window[1].batch.client-latency.target=6 window[1].batch.client-latency.weight_multiplier=132 window[1].batch.client-ping-latency=(124, 3) window[1].batch.client-ping-latency.aim=949 window[1].batch.client-ping-latency.aimed_avg=1540 window[1].batch.client-ping-latency.avg=54 window[1].batch.client-ping-latency.div=1000 window[1].batch.client-ping-latency.recent=76 window[1].batch.client-ping-latency.smoothing=sqrt window[1].batch.client-ping-latency.target=6 window[1].batch.client-ping-latency.weight_multiplier=63 window[1].batch.damage-rate.max_latency=100 window[1].batch.server-ping-latency=(81, 2) window[1].batch.server-ping-latency.aim=949 window[1].batch.server-ping-latency.aimed_avg=659 window[1].batch.server-ping-latency.avg=11 window[1].batch.server-ping-latency.div=1000 window[1].batch.server-ping-latency.recent=10 window[1].batch.server-ping-latency.smoothing=sqrt window[1].batch.server-ping-latency.target=4 window[1].batch.server-ping-latency.weight_multiplier=47 window[1].damage.in_latency.90p=0 window[1].damage.in_latency.avg=1 window[1].damage.in_latency.cur=0 window[1].damage.in_latency.max=20 window[1].damage.in_latency.min=0 window[1].damage.out_latency.90p=2 window[1].damage.out_latency.avg=3 window[1].damage.out_latency.cur=0 window[1].damage.out_latency.max=155 window[1].damage.out_latency.min=0 window[1].encoding.quality.latency_factor=84 window[1].encoding.speed.damage_latency.abs_factor=0 window[1].encoding.speed.damage_latency.avg=1 window[1].encoding.speed.damage_latency.ref=35 window[1].encoding.speed.damage_latency.rel_factor=1 window[1].encoding.speed.damage_latency.target=86 window[1].encoding.speed.decoding_latency.factor=574 window[1].encoding.speed.decoding_latency.target=8000000 window[2].batch.client-latency=(100, 1) window[2].batch.client-latency.aim=800 window[2].batch.client-latency.aimed_avg=1008 window[2].batch.client-latency.avg=25 window[2].batch.client-latency.div=1000 window[2].batch.client-latency.recent=26 window[2].batch.client-latency.smoothing=sqrt window[2].batch.client-latency.target=12 window[2].batch.client-latency.weight_multiplier=235 window[2].batch.client-ping-latency=(77, 4) window[2].batch.client-ping-latency.aim=949 window[2].batch.client-ping-latency.aimed_avg=602 window[2].batch.client-ping-latency.avg=26 window[2].batch.client-ping-latency.div=1000 window[2].batch.client-ping-latency.recent=18 window[2].batch.client-ping-latency.smoothing=sqrt window[2].batch.client-ping-latency.target=9 window[2].batch.client-ping-latency.weight_multiplier=89 window[2].batch.damage-rate.max_latency=100 window[2].batch.server-ping-latency=(97, 9) window[2].batch.server-ping-latency.aim=949 window[2].batch.server-ping-latency.aimed_avg=952 window[2].batch.server-ping-latency.avg=104 window[2].batch.server-ping-latency.div=1000 window[2].batch.server-ping-latency.recent=104 window[2].batch.server-ping-latency.smoothing=sqrt window[2].batch.server-ping-latency.target=109 window[2].batch.server-ping-latency.weight_multiplier=581 window[2].damage.in_latency.90p=9 window[2].damage.in_latency.avg=5 window[2].damage.in_latency.cur=9 window[2].damage.in_latency.max=9 window[2].damage.in_latency.min=2 window[2].damage.out_latency.90p=9 window[2].damage.out_latency.avg=6 window[2].damage.out_latency.cur=9 window[2].damage.out_latency.max=9 window[2].damage.out_latency.min=3 window[2].encoding.quality.latency_factor=356 window[2].encoding.speed.damage_latency.abs_factor=0 window[2].encoding.speed.damage_latency.avg=6 window[2].encoding.speed.damage_latency.ref=35 window[2].encoding.speed.damage_latency.rel_factor=8 window[2].encoding.speed.damage_latency.target=39 window[2].encoding.speed.decoding_latency.factor=57 window[2].encoding.speed.decoding_latency.target=8000000 window[3].batch.client-latency=(224, 14) window[3].batch.client-latency.aim=800 window[3].batch.client-latency.aimed_avg=5029 window[3].batch.client-latency.avg=205 window[3].batch.client-latency.div=1000 window[3].batch.client-latency.recent=229 window[3].batch.client-latency.smoothing=sqrt window[3].batch.client-latency.target=6 window[3].batch.client-latency.weight_multiplier=132 window[3].batch.client-ping-latency=(104, 1) window[3].batch.client-ping-latency.aim=949 window[3].batch.client-ping-latency.aimed_avg=1093 window[3].batch.client-ping-latency.avg=38 window[3].batch.client-ping-latency.div=1000 window[3].batch.client-ping-latency.recent=42 window[3].batch.client-ping-latency.smoothing=sqrt window[3].batch.client-ping-latency.target=6 window[3].batch.client-ping-latency.weight_multiplier=63 window[3].batch.damage-rate.max_latency=100 window[3].batch.server-ping-latency=(113, 1) window[3].batch.server-ping-latency.aim=949 window[3].batch.server-ping-latency.aimed_avg=1293 window[3].batch.server-ping-latency.avg=15 window[3].batch.server-ping-latency.div=1000 window[3].batch.server-ping-latency.recent=25 window[3].batch.server-ping-latency.smoothing=sqrt window[3].batch.server-ping-latency.target=4 window[3].batch.server-ping-latency.weight_multiplier=47 window[3].damage.in_latency.90p=7 window[3].damage.in_latency.avg=2 window[3].damage.in_latency.cur=0 window[3].damage.in_latency.max=7 window[3].damage.in_latency.min=0 window[3].damage.out_latency.90p=7 window[3].damage.out_latency.avg=2 window[3].damage.out_latency.cur=0 window[3].damage.out_latency.max=7 window[3].damage.out_latency.min=0 window[3].encoding.quality.latency_factor=41 window[3].encoding.speed.damage_latency.abs_factor=0 window[3].encoding.speed.damage_latency.avg=0 window[3].encoding.speed.damage_latency.ref=35 window[3].encoding.speed.damage_latency.rel_factor=0 window[3].encoding.speed.damage_latency.target=35 window[3].encoding.speed.decoding_latency.factor=107 window[3].encoding.speed.decoding_latency.target=8000000