Changes between Initial Version and Version 1 of Ticket #1424, comment 1
- Timestamp:
- 02/28/17 16:16:10 (4 years ago)
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Ticket #1424, comment 1
initial v1 1 1 * r15183 merges the zero copy code (and removes some unused variables, more removed in r15185) 2 2 * r15184: don't queue draws, r15187: lower timer delay 3 4 We could also modify {{{process_receive_queue}}} to only parse the "packet size", "packet flags" and "padding" when we get the full 8-byte header - small saving which would make the code harder to read. meh. 3 5 4 6 With these changes, testing with glxspheres at high res, the throughput and framerate are increased - but really not by much. And this is even more wasteful than before (running the timers at full speed), so r15188 switches to "on-demand" timers. (also a bit slower?)