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Opened 8 weeks ago

Closed 8 weeks ago

Last modified 6 weeks ago

#2721 closed task (fixed)

don't use opengl for all windows

Reported by: Antoine Martin Owned by: Antoine Martin
Priority: major Milestone: 4.0
Component: client Version: 3.0.x
Keywords: Cc:

Description

The point of using opengl for rendering windows is the performance: we take advantage of the GPU for painting YUV directly, we can handle repaints very quickly.

For many types of windows, this is not particularly useful: tooltips, menus don't last long enough do benefit. There can be many small windows, we don't need to register an opengl contect for every one of them.
And in some cases it can actually be detrimental (crashes: #2669).

Change History (2)

comment:1 Changed 8 weeks ago by Antoine Martin

Resolution: fixed
Status: newclosed

Done in r26044.

comment:2 Changed 6 weeks ago by Antoine Martin

See also: #2735 (skip using opengl for 'text' windows)

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