nvenc support for shadowing on win32
|Reported by:||Antoine Martin||Owned by:||Antoine Martin|
Shouldn't be too hard to do. As of r6082, the code compiles.
What's left to do:
- build pycuda from source, against a recent cuda sdk
- ensure we package what we need
- look for the nvencodeapi.dll at runtime? (somewhere with the drivers?)
Once that's done, we can have superfast session shadowing, which would be nice. The biggest remaining bottleneck is likely to be how we capture the screen's pixels.
Change History (11)
comment:2 Changed 20 months ago by
|Owner:||changed from Antoine Martin to Antoine Martin|
|Status:||new → assigned|
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