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Changes between Version 2 and Version 3 of Ticket #849, comment 19


Ignore:
Timestamp:
08/20/15 13:32:56 (6 years ago)
Author:
Antoine Martin
Comment:

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  • Ticket #849, comment 19

    v2 v3  
    2424Less efficient encodings (especially at high res), like rgb without any compression, will use up more bandwidth and each picture packet will be much bigger and so they will cause more jitter in the sound buffer levels.
    2525The jitter hack is good for seeing how well the code deals with it, real jitter is better because it tell us how jitter happens in the field.
     26
     27
     28----
     29
     30
     31Since I don't see other codecs being tested and it works very very well for me, r10372 changes the preferred order to be: ''VORBIS, OPUS, FLAC, MP3, WAV, WAVPACK, SPEEX''.
     32So vorbis should get used and tested now by default.
     33
     34Ideally, we want to know for each encoding and on a wide variety of platforms (maybe make a table):
     35* bandwidth used: min, max, avg - under different conditions (ie: no sound vs music player)
     36* buffer levels: min, max...
     37* issues encountered
     38* overruns, sound quality (crackling?) etc