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Changes between Version 7 and Version 8 of Usage/OpenGL


Ignore:
Timestamp:
06/26/15 04:59:51 (4 years ago)
Author:
Antoine Martin
Comment:

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Legend:

Unmodified
Added
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Modified
  • Usage/OpenGL

    v7 v8  
    4949||Bare Metal|| 4283|| 71|| 87143|| 1453|| 29994|| 498|| 2969|| 49||
    5050||vglrun|| 3769|| 62|| 8842|| 147|| 10621|| 177|| 2696|| 44||
    51 ||vmplayer|| 1736|| 28|||| failed|| 3459|| 57|||| failed||
    52 ||vglrun vmplayer|| 1774|| 29|||| failed|| 3525|| 58|||| failed||
    53 ||xpra vglrun vmplayer|| 2494|| 41|||| failed|| 10927|| 181|||| failed||
     51||vmplayer|| 1736|| 28|||| failed || 3459|| 57|||| failed ||
     52||vglrun vmplayer|| 1774|| 29|||| failed || 3525|| 58|||| failed ||
     53||xpra vglrun vmplayer|| 2494|| 41|||| failed || 10927|| 181|||| failed ||
    5454
    5555Initial observations: virtualgl adds some overhead which is most noticeable when running on bare metal, hardly noticeable when running through vmplayer as it slows down the opengl performance considerably already. Running through xpra actually gives a speed boost, probably because it does not need to wait for the actual screen refresh since there isn't one.