Changes between Version 7 and Version 8 of Usage/OpenGL
- Timestamp:
- 06/26/15 04:59:51 (7 years ago)
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Usage/OpenGL
v7 v8 49 49 ||Bare Metal|| 4283|| 71|| 87143|| 1453|| 29994|| 498|| 2969|| 49|| 50 50 ||vglrun|| 3769|| 62|| 8842|| 147|| 10621|| 177|| 2696|| 44|| 51 ||vmplayer|| 1736|| 28|||| failed || 3459|| 57|||| failed||52 ||vglrun vmplayer|| 1774|| 29|||| failed || 3525|| 58|||| failed||53 ||xpra vglrun vmplayer|| 2494|| 41|||| failed || 10927|| 181|||| failed||51 ||vmplayer|| 1736|| 28|||| failed || 3459|| 57|||| failed || 52 ||vglrun vmplayer|| 1774|| 29|||| failed || 3525|| 58|||| failed || 53 ||xpra vglrun vmplayer|| 2494|| 41|||| failed || 10927|| 181|||| failed || 54 54 55 55 Initial observations: virtualgl adds some overhead which is most noticeable when running on bare metal, hardly noticeable when running through vmplayer as it slows down the opengl performance considerably already. Running through xpra actually gives a speed boost, probably because it does not need to wait for the actual screen refresh since there isn't one.