{{{#!div class="box" [[Image(http://xpra.org/icons/opengl.png)]] = OpenGL Applications = You can run [https://www.opengl.org/ OpenGL] applications in an xpra session in a number of ways: * by running the xpra session directly on a "real" X11 server using an accelerated display driver - this is hard to setup and undocumented: you need to use the {{{xvfb}}} switch to start an accelerated X11 server (modified xorg.conf) * by [/wiki/ShadowServer shadowing] an existing accelerated X11 server (sub-optimal) * by using [http://www.virtualgl.org/ VirtualGL] [[BR]] This is not related at all to the [/wiki/ClientRendering/OpenGL OpenGL client rendering]: you can connect with any client you want, accelerated or not. }}} {{{#!div class="box" == VirtualGL setup == Usually, you can just {{{vglrun}}} your application and things will "just work". That is the case for simple application like {{{glxgears}}} / {{{glxspheres}}}. Other applications may require more complicated workarounds, see the extensive [http://svn.code.sf.net/p/virtualgl/code/tags/2.4.1/doc/index.html VirtualGL documentation] for details, in particular [http://svn.code.sf.net/p/virtualgl/code/tags/2.4.1/doc/index.html#hd0012 12: Using VirtualGL with setuid/setgid Executables]. Caveat: for some unknown reason, you may need to use {{{/etc/ld.so.preload}}} instead of {{{LD_PRELOAD}}} to make some suid applications work through xpra. (#898) Temporary solution: {{{ $ mv /etc/ld.so.preload /etc/ld.so.preload.saved >& null $ echo "/usr/lib64/VirtualGL/libdlfaker.so /usr/lib64/VirtualGL/libgefaker.so /usr/lib64/VirtualGL/librrfaker.so" > /etc/ld.so.preload $ vglrun yourapp $ rm /etc/ld.so.preload $ mv /etc/ld.so.preload.saved /etc/ld.so.preload >& null }}} If you application is suid, you may also need to chmod it. }}} {{{#!div class="box" == OpenGL Performance == Some rough figures and compatibility tests. Running [http://www.geeks3d.com/gputest/ GpuTest] 0.7.0, on a Fedora 22 system with a [http://www.geforce.com/ GeForce GTX 760], kernel 4.0.5, [http://www.nvidia.com/Download/index.aspx nvidia driver] 346.59 at 1280x720 resolution. The [http://www.vmware.com/products/player vmplayer] tests below start the same tests in a Windows 7 Ultimate 64-bit virtual machine using VMware Player 7.1.0 build-2496824. ||= Platform =||||||||||||||||= Test =|| ||= =||||= {{{FurMark}}} =||||= {{{TessMark X8}}} =||||= {{{PixMark JuliaFP32}}} =||||= {{{PixMark Volplosion}}} =|| ||= =||= Points =||= FPS =||= Points =||= FPS =||= Points =||= FPS =||= Points =||= FPS =|| ||Bare Metal|| 4283|| 71|| 87143|| 1453|| 29994|| 498|| 2969|| 49|| ||vglrun|| 3769|| 62|| 8842|| 147|| 10621|| 177|| 2696|| 44|| ||vmplayer|| 1736|| 28|||| failed || 3459|| 57|||| failed || ||vglrun vmplayer|| 1774|| 29|||| failed || 3525|| 58|||| failed || ||xpra vglrun vmplayer|| 2494|| 41|||| failed || 10927|| 181|||| failed || ||wine|| 5078|| 84|| 96217|| 1606|| 42552|| 708|| 3585|| 59|| ||vglrun wine|| 2891|| 48|| 12170|| 202|| 10667|| 177|| 2741|| 45|| ||xpra vglrun wine|||| failed || 9518|| 158|| 9085|| 151|| 2693|| 44|| Some observations: * virtualgl adds some overhead which is most noticeable when running on bare metal, hardly noticeable when running through vmplayer as it slows down the opengl performance considerably already. * running through xpra actually gives a performance boost in some cases, probably because it does not need to wait for the actual screen refresh since there isn't one. * wine shows high performance, even faster than bare metal, but some tests display with quite a lot of stuttering, the stuttering goes away when running through vgl, but so does most of the performance.. Note: [https://www.virtualbox.org/ VirtualBox] 4.3.x failed to launch any of the tests and is not included here. }}}