Average Damage Latency
The time it takes to process a frame is generally about the same, but under stress (x11perf) it is much improved. |
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Custom_Params:
Average Batch Delay
Under stress (high fps), lz4 allows us to push the data out more quickly and batch less. |
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Custom_Params:
Regions per second
Just like the batch delay, this shows how we manage to increase the number of frames per second. |
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Custom_Params:
Bytes per packet
lz4 is much faster than zlib, but overall the packets aren't bigger. |
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Custom_Params:
xonotic
As above (only shown separately because of the difference in scale). |
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Encoding: rgb
Custom_Params:
Encoding: h264
Custom_Params: