Average Damage Latency
The time it takes to process a frame is generally about the same, but under stress (x11perf) it is much improved.

Custom_Params:

  



Average Batch Delay
Under stress (high fps), lz4 allows us to push the data out more quickly and batch less.

Custom_Params:

  



Regions per second
Just like the batch delay, this shows how we manage to increase the number of frames per second.

Custom_Params:

  



Bytes per packet
lz4 is much faster than zlib, but overall the packets aren't bigger.

Custom_Params:

  



xonotic
As above (only shown separately because of the difference in scale).

Encoding: rgb

Custom_Params:

Encoding: h264

Custom_Params: