1 | 2017-03-29 08:08:58,479 Xpra gtk2 client version 2.0-r15319 64-bit |
---|
2 | 2017-03-29 08:08:58,480 running on Linux Debian 9.0 stretch |
---|
3 | 2017-03-29 08:08:59,730 GStreamer version 1.10.4 for Python 2.7.13 64-bit |
---|
4 | 2017-03-29 08:08:59,817 init_opengl(None) |
---|
5 | 2017-03-29 08:08:59,817 checking with <function OpenGL_safety_check at 0x7f3c845210c8> |
---|
6 | 2017-03-29 08:08:59,933 <function OpenGL_safety_check at 0x7f3c845210c8>()=None |
---|
7 | 2017-03-29 08:08:59,933 checking with <function gl_check at 0x7f3c844a0e60> |
---|
8 | 2017-03-29 08:08:59,934 <function gl_check at 0x7f3c844a0e60>()=None |
---|
9 | 2017-03-29 08:08:59,934 init_opengl: going to import xpra.client.gl |
---|
10 | 2017-03-29 08:09:00,082 init_opengl: gl_check=<module 'xpra.client.gl.gl_check' from '/usr/lib/python2.7/dist-packages/xpra/client/gl/gl_check.py'> |
---|
11 | 2017-03-29 08:09:00,169 GL props={'gdkglext': {'version': (1, 2, 0)}, 'has-depth-buffer': False, 'accum-blue-size': 0, 'stencil-size': 0, 'blue-size': 8, 'gdkgl': {'version': (1, 4)}, 'double-buffered': False, 'depth-size': 0, 'sample-buffers': 0, 'gtkglext': {'version': (1, 2, 0)}, 'alpha-size': 8, 'rgba': True, 'display_mode': ['ALPHA', 'SINGLE'], 'samples': 0, 'red-size': 8, 'has-stencil-buffer': False, 'has_alpha': True, 'pygdkglext': {'version': (1, 1, 0)}, 'stereo': False, 'accum-green-size': 0, 'green-size': 8, 'accum-red-size': 0, 'depth': 24, 'aux-buffers': 0} |
---|
12 | /usr/share/themes/Shiki-Human/gtk-2.0/gtkrc:126: Murrine configuration option "gradients" is no longer supported and will be ignored. |
---|
13 | 2017-03-29 08:09:00,517 found valid OpenGL version: 3.0 |
---|
14 | 2017-03-29 08:09:00,518 OpenGL_accelerate not found |
---|
15 | 2017-03-29 08:09:00,518 OpenGL extensions found: GL_ARB_multisample, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_copy_texture, GL_EXT_polygon_offset, GL_EXT_subtexture, GL_EXT_texture_object, GL_EXT_vertex_array, GL_EXT_compiled_vertex_array, GL_EXT_texture, GL_EXT_texture3D, GL_IBM_rasterpos_clip, GL_ARB_point_parameters, GL_EXT_draw_range_elements, GL_EXT_packed_pixels, GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_separate_specular_color, GL_EXT_texture_edge_clamp, GL_SGIS_generate_mipmap, GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod, GL_ARB_framebuffer_sRGB, GL_ARB_multitexture, GL_EXT_framebuffer_sRGB, GL_IBM_multimode_draw_arrays, GL_IBM_texture_mirrored_repeat, GL_ARB_texture_cube_map, GL_ARB_texture_env_add, GL_ARB_transpose_matrix, GL_EXT_blend_func_separate, GL_EXT_fog_coord, GL_EXT_multi_draw_arrays, GL_EXT_secondary_color, GL_EXT_texture_env_add, GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias, GL_INGR_blend_func_separate, GL_NV_blend_square, GL_NV_light_max_exponent, GL_NV_texgen_reflection, GL_NV_texture_env_combine4, GL_S3_s3tc, GL_SUN_multi_draw_arrays, GL_ARB_texture_border_clamp, GL_ARB_texture_compression, GL_EXT_framebuffer_object, GL_EXT_texture_compression_s3tc, GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, GL_MESA_window_pos, GL_NV_packed_depth_stencil, GL_NV_texture_rectangle, GL_ARB_depth_texture, GL_ARB_occlusion_query, GL_ARB_shadow, GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, GL_ARB_texture_mirrored_repeat, GL_ARB_window_pos, GL_ATI_fragment_shader, GL_EXT_stencil_two_side, GL_EXT_texture_cube_map, GL_NV_depth_clamp, GL_NV_fog_distance, GL_APPLE_packed_pixels, GL_APPLE_vertex_array_object, GL_ARB_draw_buffers, GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_shader_objects, GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ATI_draw_buffers, GL_ATI_texture_env_combine3, GL_ATI_texture_float, GL_EXT_depth_bounds_test, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap, GL_MESA_pack_invert, GL_NV_primitive_restart, GL_ARB_depth_clamp, GL_ARB_fragment_program_shadow, GL_ARB_half_float_pixel, GL_ARB_occlusion_query2, GL_ARB_point_sprite, GL_ARB_shading_language_100, GL_ARB_sync, GL_ARB_texture_non_power_of_two, GL_ARB_vertex_buffer_object, GL_ATI_blend_equation_separate, GL_EXT_blend_equation_separate, GL_OES_read_format, GL_ARB_color_buffer_float, GL_ARB_pixel_buffer_object, GL_ARB_texture_compression_rgtc, GL_ARB_texture_float, GL_ARB_texture_rectangle, GL_ATI_texture_compression_3dc, GL_EXT_packed_float, GL_EXT_pixel_buffer_object, GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_rgtc, GL_EXT_texture_mirror_clamp, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_texture_shared_exponent, GL_ARB_framebuffer_object, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample, GL_EXT_packed_depth_stencil, GL_ARB_vertex_array_object, GL_ATI_separate_stencil, GL_ATI_texture_mirror_once, GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_gpu_program_parameters, GL_EXT_texture_array, GL_EXT_texture_compression_latc, GL_EXT_texture_integer, GL_EXT_texture_sRGB_decode, GL_EXT_timer_query, GL_OES_EGL_image, GL_AMD_performance_monitor, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float, GL_ARB_draw_instanced, GL_ARB_half_float_vertex, GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_texture_rg, GL_ARB_texture_swizzle, GL_ARB_vertex_array_bgra, GL_EXT_texture_swizzle, GL_EXT_vertex_array_bgra, GL_NV_conditional_render, GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend, GL_AMD_seamless_cubemap_per_texture, GL_AMD_shader_stencil_export, GL_ARB_ES2_compatibility, GL_ARB_blend_func_extended, GL_ARB_debug_output, GL_ARB_draw_buffers_blend, GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, GL_ARB_fragment_coord_conventions, GL_ARB_provoking_vertex, GL_ARB_sample_shading, GL_ARB_sampler_objects, GL_ARB_seamless_cube_map, GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod, GL_ARB_texture_cube_map_array, GL_ARB_texture_gather, GL_ARB_texture_multisample, GL_ARB_texture_query_lod, GL_ARB_texture_rgb10_a2ui, GL_ARB_uniform_buffer_object, GL_ARB_vertex_type_2_10_10_10_rev, GL_ATI_meminfo, GL_EXT_provoking_vertex, GL_EXT_texture_snorm, GL_MESA_texture_signed_rgba, GL_NV_texture_barrier, GL_ARB_get_program_binary, GL_ARB_robustness, GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding, GL_ARB_shader_precision, GL_ARB_texture_compression_bptc, GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transform_feedback3, GL_NV_vdpau_interop, GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, GL_ARB_base_instance, GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth, GL_ARB_internalformat_query, GL_ARB_map_buffer_alignment, GL_ARB_shader_atomic_counters, GL_ARB_shader_image_load_store, GL_ARB_shading_language_420pack, GL_ARB_shading_language_packing, GL_ARB_texture_storage, GL_ARB_transform_feedback_instanced, GL_EXT_framebuffer_multisample_blit_scaled, GL_EXT_transform_feedback, GL_AMD_shader_trinary_minmax, GL_ARB_ES3_compatibility, GL_ARB_arrays_of_arrays, GL_ARB_clear_buffer_object, GL_ARB_compute_shader, GL_ARB_copy_image, GL_ARB_explicit_uniform_location, GL_ARB_framebuffer_no_attachments, GL_ARB_invalidate_subdata, GL_ARB_program_interface_query, GL_ARB_robust_buffer_access_behavior, GL_ARB_shader_image_size, GL_ARB_shader_storage_buffer_object, GL_ARB_stencil_texturing, GL_ARB_texture_query_levels, GL_ARB_texture_storage_multisample, GL_ARB_texture_view, GL_ARB_vertex_attrib_binding, GL_KHR_debug, GL_KHR_robustness, GL_AMD_pinned_memory, GL_ARB_buffer_storage, GL_ARB_clear_texture, GL_ARB_compute_variable_group_size, GL_ARB_internalformat_query2, GL_ARB_multi_bind, GL_ARB_query_buffer_object, GL_ARB_seamless_cubemap_per_texture, GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_stencil8, GL_ARB_vertex_type_10f_11f_11f_rev, GL_EXT_shader_integer_mix, GL_NVX_gpu_memory_info, GL_ARB_clip_control, GL_ARB_conditional_render_inverted, GL_ARB_cull_distance, GL_ARB_derivative_control, GL_ARB_get_texture_sub_image, GL_ARB_pipeline_statistics_query, GL_ARB_shader_texture_image_samples, GL_ARB_texture_barrier, GL_EXT_polygon_offset_clamp, GL_KHR_context_flush_control, GL_KHR_robust_buffer_access_behavior, GL_ARB_shader_atomic_counter_ops, GL_MESA_shader_integer_functions, |
---|
16 | 2017-03-29 08:09:00,519 found the following array handlers: set([]) |
---|
17 | 2017-03-29 08:09:00,519 vendor: X.Org |
---|
18 | 2017-03-29 08:09:00,519 renderer: Gallium 0.4 on AMD MULLINS (DRM 2.48.0 / 4.9.0-2-amd64, LLVM 3.9.1) |
---|
19 | 2017-03-29 08:09:00,519 shading-language-version: 1.30 |
---|
20 | 2017-03-29 08:09:00,562 GLU.version: 1.3 |
---|
21 | 2017-03-29 08:09:00,562 GLU.extensions: GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess |
---|
22 | 2017-03-29 08:09:00,563 renderer 'Gallium 0.4 on AMD MULLINS (DRM 2.48.0 / 4.9.0-2-amd64, LLVM 3.9.1)' not found in blacklist: ['Software Rasterizer'] |
---|
23 | 2017-03-29 08:09:00,563 vendor 'X.Org' not found in greylist: ['Intel', 'VMware, Inc.', 'Humper'] |
---|
24 | 2017-03-29 08:09:00,565 All the required OpenGL functions are available: glActiveTexture, glTexSubImage2D, glTexCoord2i, glViewport, glMatrixMode, glLoadIdentity, glOrtho, glEnableClientState, glGenTextures, glDisable, glBindTexture, glPixelStorei, glEnable, glBegin, glFlush, glTexParameteri, glTexEnvi, glHint, glBlendFunc, glLineStipple, glTexImage2D, glMultiTexCoord2i, glVertex2i, glEnd |
---|
25 | 2017-03-29 08:09:00,567 All the required OpenGL functions are available: GL_FRAMEBUFFER (36160), GL_COLOR_ATTACHMENT0 (36064), glGenFramebuffers, glBindFramebuffer, glFramebufferTexture2D |
---|
26 | 2017-03-29 08:09:00,567 Extension GL_ARB_texture_rectangle is present |
---|
27 | 2017-03-29 08:09:00,567 Extension GL_ARB_vertex_program is present |
---|
28 | 2017-03-29 08:09:00,571 glInitFragmentProgramARB works |
---|
29 | 2017-03-29 08:09:00,572 glInitTextureRectangleARB works |
---|
30 | 2017-03-29 08:09:00,582 All the required OpenGL functions are available: glGenProgramsARB, glDeleteProgramsARB, glBindProgramARB, glProgramStringARB |
---|
31 | 2017-03-29 08:09:00,584 Texture size GL_MAX_RECTANGLE_TEXTURE_SIZE=16384, GL_MAX_TEXTURE_SIZE=16384 |
---|
32 | 2017-03-29 08:09:00,584 GL_MAX_VIEWPORT_DIMS=(16384, 16384) |
---|
33 | 2017-03-29 08:09:00,584 PyOpenGL warning: missing accelerate module |
---|
34 | 2017-03-29 08:09:00,586 init_opengl: found props {'gdkglext': {'version': (1, 2, 0)}, 'GLU.version': u'1.3', 'has-depth-buffer': False, 'accum-blue-size': 0, 'renderer': 'Gallium 0.4 on AMD MULLINS (DRM 2.48.0 / 4.9.0-2-amd64, LLVM 3.9.1)', 'pyopengl': '3.1.0', 'stencil-size': 0, 'GLU.extensions': u'GLU_EXT_nurbs_tessellator GLU_EXT_object_space_tess ', 'blue-size': 8, 'gdkgl': {'version': (1, 4)}, 'double-buffered': False, 'opengl': (3, 0), 'depth-size': 0, 'shading-language-version': '1.30', 'sample-buffers': 0, 'gtkglext': {'version': (1, 2, 0)}, 'alpha-size': 8, 'rgba': True, 'display_mode': ['ALPHA', 'SINGLE'], 'vendor': 'X.Org', 'samples': 0, 'safe': True, 'red-size': 8, 'zerocopy': False, 'max-viewport-dims': (16384, 16384), 'has-stencil-buffer': False, 'has_alpha': True, 'pygdkglext': {'version': (1, 1, 0)}, 'stereo': False, 'accum-green-size': 0, 'green-size': 8, 'accum-red-size': 0, 'depth': 24, 'extensions': [u'GL_ARB_multisample', u'GL_EXT_abgr', u'GL_EXT_bgra', u'GL_EXT_blend_color', u'GL_EXT_blend_minmax', u'GL_EXT_blend_subtract', u'GL_EXT_copy_texture', u'GL_EXT_polygon_offset', u'GL_EXT_subtexture', u'GL_EXT_texture_object', u'GL_EXT_vertex_array', u'GL_EXT_compiled_vertex_array', u'GL_EXT_texture', u'GL_EXT_texture3D', u'GL_IBM_rasterpos_clip', u'GL_ARB_point_parameters', u'GL_EXT_draw_range_elements', u'GL_EXT_packed_pixels', u'GL_EXT_point_parameters', u'GL_EXT_rescale_normal', u'GL_EXT_separate_specular_color', u'GL_EXT_texture_edge_clamp', u'GL_SGIS_generate_mipmap', u'GL_SGIS_texture_border_clamp', u'GL_SGIS_texture_edge_clamp', u'GL_SGIS_texture_lod', u'GL_ARB_framebuffer_sRGB', u'GL_ARB_multitexture', u'GL_EXT_framebuffer_sRGB', u'GL_IBM_multimode_draw_arrays', u'GL_IBM_texture_mirrored_repeat', u'GL_ARB_texture_cube_map', u'GL_ARB_texture_env_add', u'GL_ARB_transpose_matrix', u'GL_EXT_blend_func_separate', u'GL_EXT_fog_coord', u'GL_EXT_multi_draw_arrays', u'GL_EXT_secondary_color', u'GL_EXT_texture_env_add', u'GL_EXT_texture_filter_anisotropic', u'GL_EXT_texture_lod_bias', u'GL_INGR_blend_func_separate', u'GL_NV_blend_square', u'GL_NV_light_max_exponent', u'GL_NV_texgen_reflection', u'GL_NV_texture_env_combine4', u'GL_S3_s3tc', u'GL_SUN_multi_draw_arrays', u'GL_ARB_texture_border_clamp', u'GL_ARB_texture_compression', u'GL_EXT_framebuffer_object', u'GL_EXT_texture_compression_s3tc', u'GL_EXT_texture_env_combine', u'GL_EXT_texture_env_dot3', u'GL_MESA_window_pos', u'GL_NV_packed_depth_stencil', u'GL_NV_texture_rectangle', u'GL_ARB_depth_texture', u'GL_ARB_occlusion_query', u'GL_ARB_shadow', u'GL_ARB_texture_env_combine', u'GL_ARB_texture_env_crossbar', u'GL_ARB_texture_env_dot3', u'GL_ARB_texture_mirrored_repeat', u'GL_ARB_window_pos', u'GL_ATI_fragment_shader', u'GL_EXT_stencil_two_side', u'GL_EXT_texture_cube_map', u'GL_NV_depth_clamp', u'GL_NV_fog_distance', u'GL_APPLE_packed_pixels', u'GL_APPLE_vertex_array_object', u'GL_ARB_draw_buffers', u'GL_ARB_fragment_program', u'GL_ARB_fragment_shader', u'GL_ARB_shader_objects', u'GL_ARB_vertex_program', u'GL_ARB_vertex_shader', u'GL_ATI_draw_buffers', u'GL_ATI_texture_env_combine3', u'GL_ATI_texture_float', u'GL_EXT_depth_bounds_test', u'GL_EXT_shadow_funcs', u'GL_EXT_stencil_wrap', u'GL_MESA_pack_invert', u'GL_NV_primitive_restart', u'GL_ARB_depth_clamp', u'GL_ARB_fragment_program_shadow', u'GL_ARB_half_float_pixel', u'GL_ARB_occlusion_query2', u'GL_ARB_point_sprite', u'GL_ARB_shading_language_100', u'GL_ARB_sync', u'GL_ARB_texture_non_power_of_two', u'GL_ARB_vertex_buffer_object', u'GL_ATI_blend_equation_separate', u'GL_EXT_blend_equation_separate', u'GL_OES_read_format', u'GL_ARB_color_buffer_float', u'GL_ARB_pixel_buffer_object', u'GL_ARB_texture_compression_rgtc', u'GL_ARB_texture_float', u'GL_ARB_texture_rectangle', u'GL_ATI_texture_compression_3dc', u'GL_EXT_packed_float', u'GL_EXT_pixel_buffer_object', u'GL_EXT_texture_compression_dxt1', u'GL_EXT_texture_compression_rgtc', u'GL_EXT_texture_mirror_clamp', u'GL_EXT_texture_rectangle', u'GL_EXT_texture_sRGB', u'GL_EXT_texture_shared_exponent', u'GL_ARB_framebuffer_object', u'GL_EXT_framebuffer_blit', u'GL_EXT_framebuffer_multisample', u'GL_EXT_packed_depth_stencil', u'GL_ARB_vertex_array_object', u'GL_ATI_separate_stencil', u'GL_ATI_texture_mirror_once', u'GL_EXT_draw_buffers2', u'GL_EXT_draw_instanced', u'GL_EXT_gpu_program_parameters', u'GL_EXT_texture_array', u'GL_EXT_texture_compression_latc', u'GL_EXT_texture_integer', u'GL_EXT_texture_sRGB_decode', u'GL_EXT_timer_query', u'GL_OES_EGL_image', u'GL_AMD_performance_monitor', u'GL_ARB_copy_buffer', u'GL_ARB_depth_buffer_float', u'GL_ARB_draw_instanced', u'GL_ARB_half_float_vertex', u'GL_ARB_instanced_arrays', u'GL_ARB_map_buffer_range', u'GL_ARB_texture_rg', u'GL_ARB_texture_swizzle', u'GL_ARB_vertex_array_bgra', u'GL_EXT_texture_swizzle', u'GL_EXT_vertex_array_bgra', u'GL_NV_conditional_render', u'GL_AMD_conservative_depth', u'GL_AMD_draw_buffers_blend', u'GL_AMD_seamless_cubemap_per_texture', u'GL_AMD_shader_stencil_export', u'GL_ARB_ES2_compatibility', u'GL_ARB_blend_func_extended', u'GL_ARB_debug_output', u'GL_ARB_draw_buffers_blend', u'GL_ARB_draw_elements_base_vertex', u'GL_ARB_explicit_attrib_location', u'GL_ARB_fragment_coord_conventions', u'GL_ARB_provoking_vertex', u'GL_ARB_sample_shading', u'GL_ARB_sampler_objects', u'GL_ARB_seamless_cube_map', u'GL_ARB_shader_stencil_export', u'GL_ARB_shader_texture_lod', u'GL_ARB_texture_cube_map_array', u'GL_ARB_texture_gather', u'GL_ARB_texture_multisample', u'GL_ARB_texture_query_lod', u'GL_ARB_texture_rgb10_a2ui', u'GL_ARB_uniform_buffer_object', u'GL_ARB_vertex_type_2_10_10_10_rev', u'GL_ATI_meminfo', u'GL_EXT_provoking_vertex', u'GL_EXT_texture_snorm', u'GL_MESA_texture_signed_rgba', u'GL_NV_texture_barrier', u'GL_ARB_get_program_binary', u'GL_ARB_robustness', u'GL_ARB_separate_shader_objects', u'GL_ARB_shader_bit_encoding', u'GL_ARB_shader_precision', u'GL_ARB_texture_compression_bptc', u'GL_ARB_timer_query', u'GL_ARB_transform_feedback2', u'GL_ARB_transform_feedback3', u'GL_NV_vdpau_interop', u'GL_ANGLE_texture_compression_dxt3', u'GL_ANGLE_texture_compression_dxt5', u'GL_ARB_base_instance', u'GL_ARB_compressed_texture_pixel_storage', u'GL_ARB_conservative_depth', u'GL_ARB_internalformat_query', u'GL_ARB_map_buffer_alignment', u'GL_ARB_shader_atomic_counters', u'GL_ARB_shader_image_load_store', u'GL_ARB_shading_language_420pack', u'GL_ARB_shading_language_packing', u'GL_ARB_texture_storage', u'GL_ARB_transform_feedback_instanced', u'GL_EXT_framebuffer_multisample_blit_scaled', u'GL_EXT_transform_feedback', u'GL_AMD_shader_trinary_minmax', u'GL_ARB_ES3_compatibility', u'GL_ARB_arrays_of_arrays', u'GL_ARB_clear_buffer_object', u'GL_ARB_compute_shader', u'GL_ARB_copy_image', u'GL_ARB_explicit_uniform_location', u'GL_ARB_framebuffer_no_attachments', u'GL_ARB_invalidate_subdata', u'GL_ARB_program_interface_query', u'GL_ARB_robust_buffer_access_behavior', u'GL_ARB_shader_image_size', u'GL_ARB_shader_storage_buffer_object', u'GL_ARB_stencil_texturing', u'GL_ARB_texture_query_levels', u'GL_ARB_texture_storage_multisample', u'GL_ARB_texture_view', u'GL_ARB_vertex_attrib_binding', u'GL_KHR_debug', u'GL_KHR_robustness', u'GL_AMD_pinned_memory', u'GL_ARB_buffer_storage', u'GL_ARB_clear_texture', u'GL_ARB_compute_variable_group_size', u'GL_ARB_internalformat_query2', u'GL_ARB_multi_bind', u'GL_ARB_query_buffer_object', u'GL_ARB_seamless_cubemap_per_texture', u'GL_ARB_texture_mirror_clamp_to_edge', u'GL_ARB_texture_stencil8', u'GL_ARB_vertex_type_10f_11f_11f_rev', u'GL_EXT_shader_integer_mix', u'GL_NVX_gpu_memory_info', u'GL_ARB_clip_control', u'GL_ARB_conditional_render_inverted', u'GL_ARB_cull_distance', u'GL_ARB_derivative_control', u'GL_ARB_get_texture_sub_image', u'GL_ARB_pipeline_statistics_query', u'GL_ARB_shader_texture_image_samples', u'GL_ARB_texture_barrier', u'GL_EXT_polygon_offset_clamp', u'GL_KHR_context_flush_control', u'GL_KHR_robust_buffer_access_behavior', u'GL_ARB_shader_atomic_counter_ops', u'GL_MESA_shader_integer_functions', u''], 'transparency': True, 'aux-buffers': 0, 'texture-size-limit': 16384} |
---|
35 | 2017-03-29 08:09:00,587 init_opengl: trying to load GL client window module 'xpra.client.gl.gtk2.gl_client_window' |
---|
36 | 2017-03-29 08:09:00,609 OpenGL: enabled=True, texture-size-limit=16384, max-window-size=(0, 0) |
---|
37 | 2017-03-29 08:09:00,611 new_backing(50, 50)=<gtk.DrawingArea object at 0x7f3c57247050 (GtkDrawingArea at 0x55d0fa5d3890)> |
---|
38 | 2017-03-29 08:09:00,613 OpenGL: testing draw on GLClientWindow(4294967295 : gtk2.GLWindowBacking(4294967295, (50, 50), None)) widget <gtk.DrawingArea object at 0x7f3c57247050 (GtkDrawingArea at 0x55d0fa5d3890)> with rgb32 : BGRX |
---|
39 | 2017-03-29 08:09:00,613 gtk2.GLWindowBacking(4294967295, (50, 50), None).do_paint_rgb(RGBX, 10000 bytes, x=0, y=0, width=50, height=50, rowstride=200, options={'pixel_format': 'BGRX', 'encoding': 'rgb32'}) |
---|
40 | 2017-03-29 08:09:00,615 gtk2.GLWindowBacking(4294967295, (50, 50), None).gl_context() GL Pixmap backing size: 50 x 50, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c57247050 (GtkDrawingArea at 0x55d0fa5d3890)>) |
---|
41 | 2017-03-29 08:09:00,616 Initializing GL context for window size (50, 50), backing size (50, 50) |
---|
42 | 2017-03-29 08:09:00,618 gtk2.GLWindowBacking(4294967295, (50, 50), None).gl_init_textures() textures: [1 2 3 4 5 6], offscreen fbo: c_uint(1L), tmp fbo: c_uint(2L) |
---|
43 | 2017-03-29 08:09:00,632 YUV2RGB shader initialized |
---|
44 | 2017-03-29 08:09:00,632 RGBP2RGB shader initialized |
---|
45 | 2017-03-29 08:09:00,633 Switching to RGB paint state |
---|
46 | 2017-03-29 08:09:00,633 RGBX update at (0,0) size 50x50 (10000 bytes), using GL copy:str format=RGBA |
---|
47 | 2017-03-29 08:09:00,633 set_alignment(50, 200, u'RGBX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
48 | 2017-03-29 08:09:00,691 present_fbo: adding (0, 0, 50, 50) to pending paint list (size=0), flush=0, paint_screen=False |
---|
49 | 2017-03-29 08:09:00,691 paint_callback(True, ) |
---|
50 | 2017-03-29 08:09:00,709 OpenGL enabled with Gallium 0.4 on AMD MULLINS (DRM 2.48.0 / 4.9.0-2-amd64, LLVM 3.9.1) |
---|
51 | 2017-03-29 08:09:00,783 keyboard settings: rules=evdev, model=pc105, layout=de |
---|
52 | 2017-03-29 08:09:00,784 desktop size is 1920x1080 with 1 screen: |
---|
53 | 2017-03-29 08:09:00,785 :0.0 (508x285 mm - DPI: 96x96) workarea: 1871x1045 at 49x35 |
---|
54 | 2017-03-29 08:09:00,785 monitor 1 (344x193 mm - DPI: 141x142) |
---|
55 | 2017-03-29 08:09:01,293 enabled fast mmap transfers using 256MB shared memory area |
---|
56 | 2017-03-29 08:09:01,295 Xpra X11 server version 2.0-r15319 64-bit |
---|
57 | 2017-03-29 08:09:01,296 running on Linux Debian 9.0 stretch |
---|
58 | 2017-03-29 08:09:01,296 enabled remote logging |
---|
59 | 2017-03-29 08:09:01,330 Attached to :30 (press Control-C to detach) |
---|
60 | |
---|
61 | 2017-03-29 08:09:32,972 new_backing(640, 480)=<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)> |
---|
62 | 2017-03-29 08:09:33,060 GL do_configure_event(<gtk.gdk.Event at 0x7f3c78b43a30: GDK_CONFIGURE x=664, y=328, width=640, height=480>) |
---|
63 | 2017-03-29 08:09:33,063 GL do_configure_event(<gtk.gdk.Event at 0x7f3c78b43a30: GDK_CONFIGURE x=664, y=328, width=640, height=480>) |
---|
64 | 2017-03-29 08:09:33,067 GL process_map_event() |
---|
65 | 2017-03-29 08:09:33,088 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
66 | 2017-03-29 08:09:33,089 gtk2.GLWindowBacking(3, (640, 480), None).gl_expose_event(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>, <gtk.gdk.Event at 0x7f3c78b43a30: GDK_EXPOSE area=[0, 0, 640, 480]>) context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>), area=gtk.gdk.Rectangle(0, 0, 640, 480) |
---|
67 | 2017-03-29 08:09:33,092 Initializing GL context for window size (640, 480), backing size (640, 480) |
---|
68 | 2017-03-29 08:09:33,095 gtk2.GLWindowBacking(3, (640, 480), None).gl_init_textures() textures: [1 2 3 4 5 6], offscreen fbo: c_uint(1L), tmp fbo: c_uint(2L) |
---|
69 | 2017-03-29 08:09:33,100 YUV2RGB shader initialized |
---|
70 | 2017-03-29 08:09:33,101 RGBP2RGB shader initialized |
---|
71 | 2017-03-29 08:09:33,101 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
72 | 2017-03-29 08:09:33,102 Presenting FBO on screen |
---|
73 | 2017-03-29 08:09:33,102 Switching to RGB paint state |
---|
74 | 2017-03-29 08:09:33,103 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
75 | 2017-03-29 08:09:33,119 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
76 | 2017-03-29 08:09:33,124 gl_show after 152ms took 4ms, 1 updates |
---|
77 | 2017-03-29 08:09:33,125 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
78 | 2017-03-29 08:09:33,126 Switching back to YUV paint state |
---|
79 | 2017-03-29 08:09:33,126 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
80 | 2017-03-29 08:09:33,126 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
81 | 2017-03-29 08:09:33,143 gtk2.GLWindowBacking(3, (640, 480), None).do_paint_rgb(BGRX, 1228800 bytes, x=0, y=0, width=640, height=480, rowstride=2560, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
82 | 2017-03-29 08:09:33,144 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
83 | 2017-03-29 08:09:33,149 Switching to RGB paint state |
---|
84 | 2017-03-29 08:09:33,150 BGRX update at (0,0) size 640x480 (1228800 bytes), using GL zerocopy:mmap format=BGRA |
---|
85 | 2017-03-29 08:09:33,151 set_alignment(640, 2560, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
86 | 2017-03-29 08:09:33,154 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
87 | 2017-03-29 08:09:33,155 Presenting FBO on screen |
---|
88 | 2017-03-29 08:09:33,156 Switching to RGB paint state |
---|
89 | 2017-03-29 08:09:33,156 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
90 | 2017-03-29 08:09:33,157 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
91 | 2017-03-29 08:09:33,159 gl_show after 34ms took 1ms, 1 updates |
---|
92 | 2017-03-29 08:09:33,159 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
93 | 2017-03-29 08:09:33,160 Switching back to YUV paint state |
---|
94 | 2017-03-29 08:09:33,160 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
95 | 2017-03-29 08:09:33,161 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
96 | 2017-03-29 08:09:33,383 gtk2.GLWindowBacking(3, (640, 480), None).do_paint_rgb(BGRX, 1228800 bytes, x=0, y=0, width=640, height=480, rowstride=2560, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
97 | 2017-03-29 08:09:33,384 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
98 | 2017-03-29 08:09:33,386 Switching to RGB paint state |
---|
99 | 2017-03-29 08:09:33,389 BGRX update at (0,0) size 640x480 (1228800 bytes), using GL zerocopy:mmap format=BGRA |
---|
100 | 2017-03-29 08:09:33,389 set_alignment(640, 2560, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
101 | 2017-03-29 08:09:33,392 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
102 | 2017-03-29 08:09:33,392 Presenting FBO on screen |
---|
103 | 2017-03-29 08:09:33,393 Switching to RGB paint state |
---|
104 | 2017-03-29 08:09:33,394 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
105 | 2017-03-29 08:09:33,395 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
106 | 2017-03-29 08:09:33,397 gl_show after 237ms took 1ms, 1 updates |
---|
107 | 2017-03-29 08:09:33,397 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
108 | 2017-03-29 08:09:33,398 Switching back to YUV paint state |
---|
109 | 2017-03-29 08:09:33,398 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
110 | 2017-03-29 08:09:33,399 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
111 | 2017-03-29 08:09:33,824 gtk2.GLWindowBacking(3, (640, 480), None).do_paint_rgb(BGRX, 1228800 bytes, x=0, y=0, width=640, height=480, rowstride=2560, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
112 | 2017-03-29 08:09:33,825 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
113 | 2017-03-29 08:09:33,827 Switching to RGB paint state |
---|
114 | 2017-03-29 08:09:33,828 BGRX update at (0,0) size 640x480 (1228800 bytes), using GL zerocopy:mmap format=BGRA |
---|
115 | 2017-03-29 08:09:33,829 set_alignment(640, 2560, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
116 | 2017-03-29 08:09:33,832 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
117 | 2017-03-29 08:09:33,832 Presenting FBO on screen |
---|
118 | 2017-03-29 08:09:33,833 Switching to RGB paint state |
---|
119 | 2017-03-29 08:09:33,834 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
120 | 2017-03-29 08:09:33,834 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
121 | 2017-03-29 08:09:33,836 gl_show after 439ms took 1ms, 1 updates |
---|
122 | 2017-03-29 08:09:33,836 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
123 | 2017-03-29 08:09:33,837 Switching back to YUV paint state |
---|
124 | 2017-03-29 08:09:33,837 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
125 | 2017-03-29 08:09:33,838 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
126 | 2017-03-29 08:09:34,623 gtk2.GLWindowBacking(3, (640, 480), None).do_paint_rgb(BGRX, 1228800 bytes, x=0, y=0, width=640, height=480, rowstride=2560, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
127 | 2017-03-29 08:09:34,624 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
128 | 2017-03-29 08:09:34,626 Switching to RGB paint state |
---|
129 | 2017-03-29 08:09:34,628 BGRX update at (0,0) size 640x480 (1228800 bytes), using GL zerocopy:mmap format=BGRA |
---|
130 | 2017-03-29 08:09:34,628 set_alignment(640, 2560, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
131 | 2017-03-29 08:09:34,632 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
132 | 2017-03-29 08:09:34,632 Presenting FBO on screen |
---|
133 | 2017-03-29 08:09:34,633 Switching to RGB paint state |
---|
134 | 2017-03-29 08:09:34,634 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
135 | 2017-03-29 08:09:34,636 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
136 | 2017-03-29 08:09:34,637 gl_show after 801ms took 1ms, 1 updates |
---|
137 | 2017-03-29 08:09:34,638 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
138 | 2017-03-29 08:09:34,639 Switching back to YUV paint state |
---|
139 | 2017-03-29 08:09:34,640 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
140 | 2017-03-29 08:09:34,640 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
141 | 2017-03-29 08:09:35,425 gtk2.GLWindowBacking(3, (640, 480), None).do_paint_rgb(BGRX, 1228800 bytes, x=0, y=0, width=640, height=480, rowstride=2560, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
142 | 2017-03-29 08:09:35,426 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
143 | 2017-03-29 08:09:35,428 Switching to RGB paint state |
---|
144 | 2017-03-29 08:09:35,429 BGRX update at (0,0) size 640x480 (1228800 bytes), using GL zerocopy:mmap format=BGRA |
---|
145 | 2017-03-29 08:09:35,430 set_alignment(640, 2560, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
146 | 2017-03-29 08:09:35,432 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
147 | 2017-03-29 08:09:35,433 Presenting FBO on screen |
---|
148 | 2017-03-29 08:09:35,433 Switching to RGB paint state |
---|
149 | 2017-03-29 08:09:35,435 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
150 | 2017-03-29 08:09:35,436 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
151 | 2017-03-29 08:09:35,440 gl_show after 802ms took 3ms, 1 updates |
---|
152 | 2017-03-29 08:09:35,441 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
153 | 2017-03-29 08:09:35,441 Switching back to YUV paint state |
---|
154 | 2017-03-29 08:09:35,442 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
155 | 2017-03-29 08:09:35,442 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
156 | 2017-03-29 08:09:36,225 gtk2.GLWindowBacking(3, (640, 480), None).do_paint_rgb(BGRX, 1228800 bytes, x=0, y=0, width=640, height=480, rowstride=2560, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
157 | 2017-03-29 08:09:36,227 gtk2.GLWindowBacking(3, (640, 480), None).gl_context() GL Pixmap backing size: 640 x 480, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
158 | 2017-03-29 08:09:36,228 Switching to RGB paint state |
---|
159 | 2017-03-29 08:09:36,230 BGRX update at (0,0) size 640x480 (1228800 bytes), using GL zerocopy:mmap format=BGRA |
---|
160 | 2017-03-29 08:09:36,230 set_alignment(640, 2560, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
161 | 2017-03-29 08:09:36,233 present_fbo: adding (0, 0, 640, 480) to pending paint list (size=0), flush=0, paint_screen=True |
---|
162 | 2017-03-29 08:09:36,234 Presenting FBO on screen |
---|
163 | 2017-03-29 08:09:36,235 Switching to RGB paint state |
---|
164 | 2017-03-29 08:09:36,235 do_present_fbo: painting [(0, 0, 640, 480)] |
---|
165 | 2017-03-29 08:09:36,236 gtk2.GLWindowBacking(3, (640, 480), None).gl_show() flushing |
---|
166 | 2017-03-29 08:09:36,238 gl_show after 797ms took 1ms, 1 updates |
---|
167 | 2017-03-29 08:09:36,238 gtk2.GLWindowBacking(3, (640, 480), None).gl_frame_terminator() |
---|
168 | 2017-03-29 08:09:36,238 Switching back to YUV paint state |
---|
169 | 2017-03-29 08:09:36,239 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
170 | 2017-03-29 08:09:36,239 gtk2.GLWindowBacking(3, (640, 480), None).do_present_fbo() done |
---|
171 | 2017-03-29 08:09:36,932 GL do_configure_event(<gtk.gdk.Event at 0x7f3c78b43d50: GDK_CONFIGURE x=49, y=60, width=1871, height=1020>) |
---|
172 | 2017-03-29 08:09:36,935 GL do_configure_event(<gtk.gdk.Event at 0x7f3c78b43d50: GDK_CONFIGURE x=49, y=60, width=1871, height=1020>) |
---|
173 | 2017-03-29 08:09:36,940 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
174 | 2017-03-29 08:09:36,941 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_expose_event(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>, <gtk.gdk.Event at 0x7f3c78b43d50: GDK_EXPOSE area=[0, 0, 1871, 1020]>) context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>), area=gtk.gdk.Rectangle(0, 0, 1871, 1020) |
---|
175 | 2017-03-29 08:09:36,943 Initializing GL context for window size (1871, 1020), backing size (1871, 1020) |
---|
176 | 2017-03-29 08:09:36,961 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
177 | 2017-03-29 08:09:36,961 Presenting FBO on screen |
---|
178 | 2017-03-29 08:09:36,962 Switching to RGB paint state |
---|
179 | 2017-03-29 08:09:36,963 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
180 | 2017-03-29 08:09:36,964 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
181 | 2017-03-29 08:09:36,967 gl_show after 729ms took 3ms, 1 updates |
---|
182 | 2017-03-29 08:09:36,968 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
183 | 2017-03-29 08:09:36,969 Switching back to YUV paint state |
---|
184 | 2017-03-29 08:09:36,970 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
185 | 2017-03-29 08:09:36,970 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
186 | 2017-03-29 08:09:36,975 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
187 | 2017-03-29 08:09:36,976 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_expose_event(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>, <gtk.gdk.Event at 0x7f3c78b43a30: GDK_EXPOSE area=[0, 0, 1871, 1020]>) context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>), area=gtk.gdk.Rectangle(0, 0, 1871, 1020) |
---|
188 | 2017-03-29 08:09:36,977 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
189 | 2017-03-29 08:09:36,977 Presenting FBO on screen |
---|
190 | 2017-03-29 08:09:36,978 Switching to RGB paint state |
---|
191 | 2017-03-29 08:09:36,979 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
192 | 2017-03-29 08:09:36,980 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
193 | 2017-03-29 08:09:36,982 gl_show after 14ms took 2ms, 1 updates |
---|
194 | 2017-03-29 08:09:36,983 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
195 | 2017-03-29 08:09:36,984 Switching back to YUV paint state |
---|
196 | 2017-03-29 08:09:36,984 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
197 | 2017-03-29 08:09:36,985 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
198 | 2017-03-29 08:09:37,063 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 7633680 bytes, x=0, y=0, width=1871, height=1020, rowstride=7484, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
199 | 2017-03-29 08:09:37,064 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
200 | 2017-03-29 08:09:37,086 Switching to RGB paint state |
---|
201 | 2017-03-29 08:09:37,087 BGRX update at (0,0) size 1871x1020 (7633680 bytes), using GL zerocopy:mmap format=BGRA |
---|
202 | 2017-03-29 08:09:37,087 set_alignment(1871, 7484, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=4 |
---|
203 | 2017-03-29 08:09:37,097 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
204 | 2017-03-29 08:09:37,098 Presenting FBO on screen |
---|
205 | 2017-03-29 08:09:37,098 Switching to RGB paint state |
---|
206 | 2017-03-29 08:09:37,099 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
207 | 2017-03-29 08:09:37,099 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
208 | 2017-03-29 08:09:37,102 gl_show after 119ms took 1ms, 1 updates |
---|
209 | 2017-03-29 08:09:37,103 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
210 | 2017-03-29 08:09:37,103 Switching back to YUV paint state |
---|
211 | 2017-03-29 08:09:37,104 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
212 | 2017-03-29 08:09:37,104 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
213 | 2017-03-29 08:09:37,237 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 7633680 bytes, x=0, y=0, width=1871, height=1020, rowstride=7484, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
214 | 2017-03-29 08:09:37,240 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
215 | 2017-03-29 08:09:37,247 Switching to RGB paint state |
---|
216 | 2017-03-29 08:09:37,248 BGRX update at (0,0) size 1871x1020 (7633680 bytes), using GL zerocopy:mmap format=BGRA |
---|
217 | 2017-03-29 08:09:37,249 set_alignment(1871, 7484, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=4 |
---|
218 | 2017-03-29 08:09:37,254 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
219 | 2017-03-29 08:09:37,255 Presenting FBO on screen |
---|
220 | 2017-03-29 08:09:37,255 Switching to RGB paint state |
---|
221 | 2017-03-29 08:09:37,256 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
222 | 2017-03-29 08:09:37,256 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
223 | 2017-03-29 08:09:37,259 gl_show after 156ms took 1ms, 1 updates |
---|
224 | 2017-03-29 08:09:37,259 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
225 | 2017-03-29 08:09:37,260 Switching back to YUV paint state |
---|
226 | 2017-03-29 08:09:37,261 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
227 | 2017-03-29 08:09:37,261 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
228 | 2017-03-29 08:09:37,910 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 7633680 bytes, x=0, y=0, width=1871, height=1020, rowstride=7484, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
229 | 2017-03-29 08:09:37,911 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
230 | 2017-03-29 08:09:37,918 Switching to RGB paint state |
---|
231 | 2017-03-29 08:09:37,919 BGRX update at (0,0) size 1871x1020 (7633680 bytes), using GL zerocopy:mmap format=BGRA |
---|
232 | 2017-03-29 08:09:37,920 set_alignment(1871, 7484, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=4 |
---|
233 | 2017-03-29 08:09:37,925 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
234 | 2017-03-29 08:09:37,926 Presenting FBO on screen |
---|
235 | 2017-03-29 08:09:37,926 Switching to RGB paint state |
---|
236 | 2017-03-29 08:09:37,927 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
237 | 2017-03-29 08:09:37,928 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
238 | 2017-03-29 08:09:37,930 gl_show after 671ms took 1ms, 1 updates |
---|
239 | 2017-03-29 08:09:37,931 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
240 | 2017-03-29 08:09:37,931 Switching back to YUV paint state |
---|
241 | 2017-03-29 08:09:37,932 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
242 | 2017-03-29 08:09:37,932 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
243 | 2017-03-29 08:09:37,993 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 34800 bytes, x=1525, y=66, width=116, height=75, rowstride=464, options={'encoding': 'mmap', 'flush': 1, 'rgb_format': 'BGRX'}) |
---|
244 | 2017-03-29 08:09:37,994 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
245 | 2017-03-29 08:09:37,995 Switching to RGB paint state |
---|
246 | 2017-03-29 08:09:37,995 BGRX update at (1525,66) size 116x75 (34800 bytes), using GL zerocopy:mmap format=BGRA |
---|
247 | 2017-03-29 08:09:37,996 set_alignment(116, 464, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
248 | 2017-03-29 08:09:37,997 present_fbo: adding (1525, 66, 116, 75) to pending paint list (size=0), flush=1, paint_screen=True |
---|
249 | 2017-03-29 08:09:37,997 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 34800 bytes, x=1403, y=147, width=116, height=75, rowstride=464, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
250 | 2017-03-29 08:09:37,998 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
251 | 2017-03-29 08:09:37,999 Switching to RGB paint state |
---|
252 | 2017-03-29 08:09:37,999 BGRX update at (1403,147) size 116x75 (34800 bytes), using GL zerocopy:mmap format=BGRA |
---|
253 | 2017-03-29 08:09:38,001 set_alignment(116, 464, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
254 | 2017-03-29 08:09:38,002 present_fbo: adding (1403, 147, 116, 75) to pending paint list (size=1), flush=0, paint_screen=True |
---|
255 | 2017-03-29 08:09:38,003 Presenting FBO on screen |
---|
256 | 2017-03-29 08:09:38,003 Switching to RGB paint state |
---|
257 | 2017-03-29 08:09:38,004 do_present_fbo: painting [(1525, 66, 116, 75), (1403, 147, 116, 75)] |
---|
258 | 2017-03-29 08:09:38,006 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
259 | 2017-03-29 08:09:38,007 gl_show after 77ms took 1ms, 2 updates |
---|
260 | 2017-03-29 08:09:38,007 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
261 | 2017-03-29 08:09:38,008 Switching back to YUV paint state |
---|
262 | 2017-03-29 08:09:38,008 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
263 | 2017-03-29 08:09:38,009 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
264 | 2017-03-29 08:09:38,106 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 34800 bytes, x=1647, y=66, width=116, height=75, rowstride=464, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
265 | 2017-03-29 08:09:38,107 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
266 | 2017-03-29 08:09:38,108 Switching to RGB paint state |
---|
267 | 2017-03-29 08:09:38,109 BGRX update at (1647,66) size 116x75 (34800 bytes), using GL zerocopy:mmap format=BGRA |
---|
268 | 2017-03-29 08:09:38,110 set_alignment(116, 464, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
269 | 2017-03-29 08:09:38,111 present_fbo: adding (1647, 66, 116, 75) to pending paint list (size=0), flush=0, paint_screen=True |
---|
270 | 2017-03-29 08:09:38,112 Presenting FBO on screen |
---|
271 | 2017-03-29 08:09:38,113 Switching to RGB paint state |
---|
272 | 2017-03-29 08:09:38,114 do_present_fbo: painting [(1647, 66, 116, 75)] |
---|
273 | 2017-03-29 08:09:38,115 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
274 | 2017-03-29 08:09:38,116 gl_show after 109ms took 1ms, 1 updates |
---|
275 | 2017-03-29 08:09:38,117 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
276 | 2017-03-29 08:09:38,117 Switching back to YUV paint state |
---|
277 | 2017-03-29 08:09:38,118 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
278 | 2017-03-29 08:09:38,118 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
279 | 2017-03-29 08:09:38,437 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 34800 bytes, x=1647, y=66, width=116, height=75, rowstride=464, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
280 | 2017-03-29 08:09:38,440 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
281 | 2017-03-29 08:09:38,441 Switching to RGB paint state |
---|
282 | 2017-03-29 08:09:38,441 BGRX update at (1647,66) size 116x75 (34800 bytes), using GL zerocopy:mmap format=BGRA |
---|
283 | 2017-03-29 08:09:38,442 set_alignment(116, 464, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=8 |
---|
284 | 2017-03-29 08:09:38,444 present_fbo: adding (1647, 66, 116, 75) to pending paint list (size=0), flush=0, paint_screen=True |
---|
285 | 2017-03-29 08:09:38,445 Presenting FBO on screen |
---|
286 | 2017-03-29 08:09:38,446 Switching to RGB paint state |
---|
287 | 2017-03-29 08:09:38,446 do_present_fbo: painting [(1647, 66, 116, 75)] |
---|
288 | 2017-03-29 08:09:38,447 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
289 | 2017-03-29 08:09:38,448 gl_show after 332ms took 1ms, 1 updates |
---|
290 | 2017-03-29 08:09:38,449 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
291 | 2017-03-29 08:09:38,449 Switching back to YUV paint state |
---|
292 | 2017-03-29 08:09:38,450 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
293 | 2017-03-29 08:09:38,450 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
294 | 2017-03-29 08:09:38,742 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 7633680 bytes, x=0, y=0, width=1871, height=1020, rowstride=7484, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
295 | 2017-03-29 08:09:38,744 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
296 | 2017-03-29 08:09:38,751 Switching to RGB paint state |
---|
297 | 2017-03-29 08:09:38,752 BGRX update at (0,0) size 1871x1020 (7633680 bytes), using GL zerocopy:mmap format=BGRA |
---|
298 | 2017-03-29 08:09:38,753 set_alignment(1871, 7484, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=4 |
---|
299 | 2017-03-29 08:09:38,764 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
300 | 2017-03-29 08:09:38,764 Presenting FBO on screen |
---|
301 | 2017-03-29 08:09:38,765 Switching to RGB paint state |
---|
302 | 2017-03-29 08:09:38,765 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
303 | 2017-03-29 08:09:38,766 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
304 | 2017-03-29 08:09:38,768 gl_show after 319ms took 1ms, 1 updates |
---|
305 | 2017-03-29 08:09:38,769 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
306 | 2017-03-29 08:09:38,769 Switching back to YUV paint state |
---|
307 | 2017-03-29 08:09:38,769 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
308 | 2017-03-29 08:09:38,770 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
309 | 2017-03-29 08:09:39,541 gtk2.GLWindowBacking(3, (1871, 1020), None).do_paint_rgb(BGRX, 7633680 bytes, x=0, y=0, width=1871, height=1020, rowstride=7484, options={'encoding': 'mmap', 'rgb_format': 'BGRX'}) |
---|
310 | 2017-03-29 08:09:39,542 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_context() GL Pixmap backing size: 1871 x 1020, context=gtk2.GLContextManager(<gtk.DrawingArea object at 0x7f3c2d7d96e0 (GtkDrawingArea at 0x55d0fa73e100)>) |
---|
311 | 2017-03-29 08:09:39,548 Switching to RGB paint state |
---|
312 | 2017-03-29 08:09:39,550 BGRX update at (0,0) size 1871x1020 (7633680 bytes), using GL zerocopy:mmap format=BGRA |
---|
313 | 2017-03-29 08:09:39,550 set_alignment(1871, 7484, u'BGRX') GL_UNPACK_ROW_LENGTH=0, GL_UNPACK_ALIGNMENT=4 |
---|
314 | 2017-03-29 08:09:39,555 present_fbo: adding (0, 0, 1871, 1020) to pending paint list (size=0), flush=0, paint_screen=True |
---|
315 | 2017-03-29 08:09:39,556 Presenting FBO on screen |
---|
316 | 2017-03-29 08:09:39,557 Switching to RGB paint state |
---|
317 | 2017-03-29 08:09:39,558 do_present_fbo: painting [(0, 0, 1871, 1020)] |
---|
318 | 2017-03-29 08:09:39,558 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_show() flushing |
---|
319 | 2017-03-29 08:09:39,561 gl_show after 792ms took 2ms, 1 updates |
---|
320 | 2017-03-29 08:09:39,562 gtk2.GLWindowBacking(3, (1871, 1020), None).gl_frame_terminator() |
---|
321 | 2017-03-29 08:09:39,562 Switching back to YUV paint state |
---|
322 | 2017-03-29 08:09:39,563 <OpenGL.platform.baseplatform.glBindFramebuffer object at 0x7f3c57516bd0>(GL_FRAMEBUFFER (36160), c_uint(1L)) |
---|
323 | 2017-03-29 08:09:39,563 gtk2.GLWindowBacking(3, (1871, 1020), None).do_present_fbo() done |
---|
324 | |
---|
325 | got signal SIGINT, exiting |
---|