Xpra: Ticket #2206: Mouse capture doesn't work that well

Example: install the simple game "assaultcube", which is a "small" 40MB demo I found which is suitable for testing and is available in the Debian / Ubuntu repos. You'll find that this and similar first-person shooters don't work well with xpra (v2.4.3-r21365).

In assaultcube, you spend most of your time looking at either the ceiling or floor. The behaviour of the mouse is very different than when the game is run locally.

In Minecraft, you start looking straight ahead, but then get stuck staring at the floor when you move the mouse.

minetest just failed to open a window. Not sure why. I haven't investigated.

Using shift+menu successfully locks the mouse to the window, but doesn't stop you staring at the floor.



Tue, 12 Mar 2019 12:02:40 GMT - Antoine Martin: status changed; resolution set

Have you tried using uinput for input devices? This looks like an exact duplicate of #137.


Thu, 05 Mar 2020 12:02:25 GMT - Antoine Martin: milestone changed


Sat, 23 Jan 2021 05:45:01 GMT - migration script:

this ticket has been moved to: https://github.com/Xpra-org/xpra/issues/2206